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ZDoom |
Version: 2.3.1 | ||||||||||||||||
| Author: Randy Heit |   | ||||||||||||||||
| Category: Action |
Rate this game yourself!
 
Average of 4 Ratings:![]() ![]() ![]()
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An enhanced source port of the DOOM engine
Features that ZDoom has that are not found in the standard Doom originally released by id:
License: free |
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If you try this software, don't forget to come back to this page and rate it!Submitted by Reworked on 2001-08-20.
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| non GPL posted by Anonymous @ 64.61.221.132 on Feb 22 2008 3:34 AM | |||||||||||||||||||||||||||||||||||||||||||||||||
| You people do realize that linking to FMOD violates the GPL, right? And that the original doom source is licensed under the GPL, right? And that technically ZDoom is breaking some laws here, right? | |||||||||||||||||||||||||||||||||||||||||||||||||
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| GZDoom posted by stevenaaus @ 210.49.69.237 on Sep 28 2007 12:35 PM | ![]() ![]() ![]() ![]() |
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| GL Zdoom ( http://grafzahl.drdteam.org/ ) is getting ported. Hopefully it'll be makeable out of the box in future releases, but at the moment this is where you can look around for GZDoom patches. It's still not an easy build, and you'll need: 7zip, flac, fmod. http://forum.drdteam.org/viewtopic.php?t=2494&postdays=0&postorder=asc&start=60&sid=1654e2b8dff55d69c22a9349b468ab57 | |||||||||||||
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| Zdoom binary posted by stevenaaus @ 210.49.148.187 on Mar 31 2007 1:05 AM | ![]() ![]() ![]() ![]() |
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| I've cooked a zdoom binary with some libraries, and it seems to go ok. http://www.linuxquake.org/index3.html | |||
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| ZDoom posted by bakaotaku85 @ 138.78.141.50 on Sep 12 2006 5:03 AM | ![]() ![]() |
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| I run ZDoom on my Windows box, but I must say I am dissapointed with the source version of this. Would it kill them to release a config file with the code, or mabye even some documentation of the packages a build requires? | |||||||||||||
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| what? posted by Anonymous @ 201.255.71.246 on Sep 8 2006 9:14 AM | |||||||||||||||||||||||||
| This game shouldn't be listed here. Linux support is almost NON EXISTENT. | |||||||||||||||||||||||||
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| License posted by Anonymous @ 69.161.19.166 on Jul 9 2006 10:45 PM | |||||||||||||||||||||||||||||||||
| "ZDoom may be used and distributed free of charge. No profit may be made from the sale of it." Oh I'm sorry, but I was under the impression the Doom sources (C) iD Software were released under the GPL. Such restriction may not be made upon GPL software, and you require a license change to the code by means of permission from the author (iD Software) to do so ; which quite frankly I do not believe you have received. ? |
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| ZDoom posted by jammet @ 212.202.25.192 on Jul 6 2006 1:19 PM | |||||||||||||||||||||||||||||||||
| Okay, this game might be open source and all, but Randy Heit's never ever been serious about the Linux port whatsoever. It's always been lacking, slacking, or non-existant. I guess there is some marginal merit for this game being on happy penguin, but.... GOOD LUCK trying to compile this. I think Randy should either get his act together or find someone else to maintain the Linux port for him. Sorry for being blunt, but the promise has been there for several years now. It's like "the Duke Nukem Forever of all Linux Doom Ports" and should win an Award for that. Vapor-Open-Source. | |||||||||||||||||||||||||||||||||
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| Windows 2000 network support wanted posted by Anonymous @ 66.68.170.133 on Feb 14 2002 5:17 PM | |||
| I could not run it in multiplayer network mode at all. It crashes with a network error. Also I had problems after reaching level 8 or 9 - the one with spiders in a room on the side and a lot of monsters around them. You cannot save game at the end of this level. Besides that everything else was fantastic. I hope network support could be added for Windows 2000 | |||
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| ZDoom posted by Anonymous @ 63.163.134.175 on Jan 27 2002 12:09 PM | |||
| This is the best game ever created, anyone who hasn't tried it as of the year 2002, you're missing out! | |||
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| ZDoom posted by Anonymous @ 200.171.6.8 on Dec 28 2001 10:57 PM | |||
| This is great! Much better than the original Doom (while maintaining the same look) and very easy network play. | |||
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