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SuperTuxKart |
Version: 0.6.2 | ||||||||||||||||
| Author: SuperTuxKart Developent Team |   | ||||||||||||||||
| Category: Arcade |
Rate this game yourself!
 
Average of 25 Ratings:![]() ![]() ![]()
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SuperTuxKart is a Free 3d kart racing game; we want to make the game fun more than we want to make it realistic. You can play with up to 4 friends on one PC, racing against each other or just try to beat the computer. (a network multiplayer feature is under development) See the great lighthouse or drive through the sand and visit the pyramids. Race under water or in space, watching the stars passing by. Have some rest under the palms on the beach (watching the other karts overtaking you :) ). You can do a single race against other karts, compete in one of several Grand Prix, or try to beat the high score in time trials on your own.
License: free
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If you try this software, don't forget to come back to this page and rate it!Submitted by grumbel on 2004-12-22.
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| Supertuxkart posted by GreenRaccoon @ 77.176.144.70 on Jul 16 2010 5:31 PM | ![]() ![]() ![]() ![]() ![]() |
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| I love that game, and it's getting better with every version. It's just pure fun! | |||
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| SuperTuxKart posted by slapd @ 89.222.150.3 on Sep 10 2009 3:49 AM | ![]() ![]() ![]() ![]() ![]() |
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| Well this is definitely my favorite for this week, it's good it was added to FreeBSD ports collection. While it seemed boring at first, completing challenges was really exciting and it also unlocked bunch of new maps. I'm also thinking of doing some new content for it.. | |||
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| A really funny game! A must have! posted by Nadow @ 62.47.124.90 on Sep 4 2009 2:01 PM | ![]() ![]() ![]() ![]() ![]() |
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| That game is really amusing und it makes a lot of to play it! A must have for all arcarde racing game fans! I'm really looking forward to version 0.7. | |||
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| Hmmm... posted by jamyskis @ 91.33.204.12 on Jun 28 2009 4:58 AM | ![]() ![]() ![]() |
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| I personally couldn't bring myself to give anything more than three stars to this. Here's why. For the record, I was playing 0.6.1a. The problem with STK is that its very genre and style puts it at risk of being compared very unfavorably to the dozens and dozens of karting games for other platforms out there. No matter how devoted we are to FLOSS, most of us will have played Super Mario Kart, Crash Team Racing, Street Racer, Konami Krazy Racers etc. and I personally feel that STK just doesn't capture the fun of any of these games. The handling of the cars is just too slippery slidey for me and the track design is largely very uninspired, ranging from plain awful (Shifting Sands) to not bad (Amazon) to interesting (Oliver's Math Class). There were also a number of bugs that were, for me at least, seriously annoying. One was the constant accusation that I was taking an invalid shortcut even though I was slap-bang in the middle of the track. I periodically had a balloon wrapped around my character even though there was no banana in sight and my opponents had seen saw nothing but my dust clouds. When I first saw this game a couple of years ago, I have to admit that my first reaction was one of disdain, but I declined to rate it here because I knew that it was not in a mature state and time was needed for development. I think it's in a more mature state now, however, and I think it's fair to make judgment on it. |
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| Very good, very relaxing posted by gerymate @ 94.44.5.19 on Apr 27 2009 9:39 PM | ![]() ![]() ![]() ![]() ![]() |
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| A personal favorite. I often play a short Grand Prix (about 15 mins) to take a chilling rest in the middle of the day. Newer versions are much more joy than before 0.5! | |||
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| getting there! posted by bigfatdude @ 129.74.116.29 on Mar 31 2009 3:58 AM | ![]() ![]() ![]() ![]() |
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| I am extremely impressed by how much the game has improved since the last time I tried it. Keep up the good work. | |||
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| SuperTuxKart posted by josephov @ 89.134.134.208 on Mar 16 2009 5:56 PM | ![]() ![]() ![]() ![]() ![]() |
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| This is awesome! | |||
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| Really good posted by zardoz @ 88.167.224.119 on Jan 26 2009 11:52 PM | ![]() ![]() ![]() ![]() ![]() |
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| I had not try this game for a long time. What a good surprise! It will become one of my favorite Linux game. Congratulations to the whole team. | |||
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| 0.6rc1 Welldone ! posted by sss72 @ 80.222.212.65 on Jan 7 2009 6:20 PM | ![]() ![]() ![]() ![]() |
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| Great work on this game ! It was pleasure to play this, nice tunes, many tracks.and network gaming coming.. =) SuperTuxKart Rocks! | |||
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| Wow it's really good posted by glubo @ 89.176.41.167 on Jan 7 2009 1:53 PM | ![]() ![]() ![]() ![]() ![]() |
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| First funny race game I've played natively on my linux. | |||
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| Awsome posted by usiu @ 195.34.81.72 on Jun 17 2008 7:54 AM | ![]() ![]() ![]() ![]() ![]() |
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| Great job! | |||
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| SuperTuxkart 0.5 is superb posted by gamertux @ 86.103.205.16 on Jun 15 2008 3:44 PM | ![]() ![]() ![]() ![]() ![]() |
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| nice improvement posted by cghislai @ 91.177.74.82 on Mar 12 2008 12:38 PM | ![]() ![]() ![]() |
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| Nice improvement in gameplay! There's still lot of work to be done, but this release bring high hope for the future of the game. Good job! |
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| 0.4 much better than 0.3 posted by charlieg @ 91.109.81.53 on Mar 10 2008 10:54 AM | ![]() ![]() ![]() ![]() |
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| I personally found 0.3 to be unplayable, the physics were awful and the penalty for touching anything - being stopped completely - made the game just too unforgiving especially considering how mazey the average STK track is. STK 0.4 is a vast improvement in this regard. The game is 10x as much fun. Now it's only problem is the tracks are a bit naff - improve the tracks and this will be a great open source game. Of course there are other improvements to be made (characters a bit low poly and not animated, weapons are a bit naff and need work, lots of graphical polish to be applied) but they are icing on the cake rather than the cake itself. Come on players / community - tracks, tracks, tracks! Get contributing! |
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| Very good game! posted by titi @ 62.226.146.78 on Jul 24 2007 12:48 PM | ![]() ![]() ![]() ![]() ![]() |
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| It is very good ! My sons played it the whole day in splitscreen mode. It's realy fun with all the weapons and other goodies! Nice work! We( my ons and I) have installed Version 0.3 on ubuntu 6.06. We couldn't use the binary dsitribution because glibc4.0 was required ( but we 6.06 has version 3.6 ). But compiling was easily possible. | |||
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| Very nice game posted by Anonymous @ 71.220.8.224 on Jun 18 2007 2:32 AM | |||
| I actually tested a 0.3 release candidate on Mac OS X, but the maps are no different. All I can say is that is very good, especially for the state of completion. Keep up the good work! | |||
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| HELP ME posted by Anonymous @ 75.44.18.93 on Mar 21 2007 2:44 PM | |||||||||||||
| PLEASE HELP ME WITH THIS EVERYTIME I TRY TO INSTALL IT IT SAYS THAT I NEED TO MAKE SURE THAT I HAVE THE RIGHT REQUIREMENTS I TR TO GET THE OPEN GL THE PILB THING OR X11 BUT IT NEVER WORKS PLEASE HELP!!!!!!!!!!!! | |||||||||||||
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| SuperTuxKart posted by Anonymous @ 131.243.96.175 on Nov 27 2006 1:39 PM | |||||||||||||
| STK is great! Thanks for all the good work. The new maps are very nice to drive on. One suggestion: some improvement in the way-points (or however your progress on the course is tracked) would increase playability alot. Finding creative ways to cut corners is one of the most fun and interesting facets of Kart games but STK is currently pretty harsh and I often that it disallows alot of corner cutting and I am forced to stick very closely to the paved road. | |||||||||||||
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| Great! posted by TfrmB @ 81.71.36.215 on Oct 4 2006 12:11 PM | ![]() ![]() ![]() ![]() |
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| This release is very promising indeed! Speed is much better than previous version so it's fun to play now. What I would like to have is the sound of a motor going wroaaaw.. I always like to hear that high pitched sound when I'm going topspeed. This is a game I will keep an eye on for sure, very promising and dedicated developers. Could become a high class example what gpl'ed software can achieve. |
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| steering controls posted by ericsp @ 212.64.9.203 on Sep 26 2006 9:55 PM | ![]() ![]() ![]() ![]() |
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Good game, good improvements. I have however problems with the controls.
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| Good stuff. posted by DD @ 88.96.94.193 on Sep 26 2006 12:18 PM | ![]() ![]() ![]() ![]() |
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| TuxKart really needed some updating, and this is that - much appreciated in my house, thanks. | |||
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| SuperTuxKart posted by frostwork @ 84.170.26.104 on Sep 26 2006 10:12 AM | ![]() ![]() ![]() ![]() ![]() |
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| 0.2 reached playable fps on linux-ppc! Very cool racing game! Thanks a lot! Fullscreen already in next release? |
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| Binaries posted by Anonymous @ 62.43.153.45 on Sep 19 2006 1:38 AM | |||||||||||||||||||||||||||||||||||||||||||||
| Hello, could you add win32 and linux binaries in the web? thks | |||||||||||||||||||||||||||||||||||||||||||||
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| Nice! posted by TheBohemian @ 85.178.205.14 on Sep 18 2006 11:57 AM | ![]() ![]() ![]() ![]() |
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Hi, I like STK very much. But I have a few nitpicks:
Maybe I can submit a patch for the latter. Depends on having time ;) |
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| Steering not working posted by Anonymous @ 84.162.235.37 on Sep 17 2006 9:58 PM | |||||||||||||||||||||||||||||
| Hi =) The performance is good (~200fps@1280x1024) but I can't seem to steer... accelerating/decelerating works but left/right doesn't work or is almost unnoticable. I've tried to rebind the keys several times without any success ... looks nice though ^^ | |||||||||||||||||||||||||||||
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| SuperTuxKart posted by Anonymous @ 210.55.102.240 on Sep 17 2006 6:24 PM | |||
| Nice to see this game back in development. Seemed to have died for quite some time. | |||
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| make error posted by Anonymous @ 64.59.144.23 on Sep 17 2006 5:27 PM | |||||||||||||||||||||||||
| I got: missing --run aclocal-1.9 -I m4 aclocal: couldn't open directory `m4': No such file or directory make: *** [aclocal.m4] Error 1 during make after a successful ./config. Is there something I'm missing? | |||||||||||||||||||||||||
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| Win32 version? posted by Pxtl @ 69.157.21.154 on Sep 17 2006 12:22 PM | |||||||||||||||||||||||||||||||||
| Any plans for a win32 port? | |||||||||||||||||||||||||||||||||
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| Too slow posted by Anonymous @ 81.71.36.215 on Sep 17 2006 10:19 AM | |||||||||||||||||||||
| Speed is a showstopper for me, I hope this will improve. Laptop: Intel Centrino 1,7 GHz 2 MB Cache, TI Mobility Radeon 9650 64 MB DDR RAM Racing game like Trigger works great (too bad development of that game stopped) | |||||||||||||||||||||
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| How do I compile it? posted by Anonymous @ 150.214.110.254 on Sep 14 2006 3:09 AM | |||||||||||||||||||||||||
| I have all the dependencies installed, and managed to do "automake" without problems... but there is no executable showing up :S | |||||||||||||||||||||||||
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| SuperTuxKart posted by leileilol @ 68.234.71.44 on Sep 9 2006 9:15 AM | |||||||||||||||||||||||||||||||||||||||||||||
| I hope there'll be a version that removes the non-free resources that are currently residing like the explosion, windows sounds and pokemon pictures | |||||||||||||||||||||||||||||||||||||||||||||
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| Myah OS posted by Anonymous @ 86.130.2.186 on Sep 9 2006 9:07 AM | |||||||||||||
| Sweet I have been wanting to add this game to Myah OS for awile but it was unplayable I thought it was a dead project. I hope they keep working it looks great. I also have an ati card and it works fine. Is there some music to the game though?? | |||||||||||||
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| Good but not enough posted by fredo @ 83.205.199.226 on Sep 9 2006 3:20 AM | ![]() ![]() ![]() ![]() |
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| First of all, I want to say this game is very promising. I'm pretty sure it can become one of the best in its category. But for now there is still a lot to improve :
But this game really deserves to be continued, It looks very promising to me, so keep the good work guys ! I can't wait for the 1.0 :) !!! |
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| Very buggy posted by Joshua @ 203.129.33.126 on Sep 9 2006 2:48 AM | |||||||||||||
| But otherwise, it is good! | |||||||||||||
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| SDL_image posted by lewin @ 58.165.250.176 on Apr 22 2006 11:55 PM | |||||||||||||
| When I try to install it it says I need SDL_image but I have an RPM of SDL_image version 1.2.4-1.1 so whats wrong?
Any ideas? P.S. I am running Fedora core 3. This is what it says: [root@MyComputer supertuxkart-0.0.0-1]# ./configure checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ANSI C... none needed checking for style of include used by make... GNU checking dependency style of gcc... gcc3 checking how to run the C preprocessor... gcc -E checking for g++... g++ checking whether we are using the GNU C++ compiler... yes checking whether g++ accepts -g... yes checking dependency style of g++... gcc3 checking how to run the C++ preprocessor... g++ -E checking for a BSD-compatible install... /usr/bin/install -c checking whether we should use SDL... no checking for IMG_Load in -lSDL_image... no configure: error: SDL_image library required [root@MyComputer supertuxkart-0.0.0-1]# |
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| MAC OS X posted by Anonymous @ 67.117.29.196 on Feb 10 2005 2:01 PM | |||||||||||||
| I'M havin a hard time compiling it on MAC OS X with Terminal it dosent recogni SDL-1 .2.8 FRAMEWORKS HELP | |||||||||||||
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| Unfinished posted by TuxGamer @ 61.230.38.109 on Dec 31 2004 10:32 PM | |||
| This game is promising but it needs to be finished. The game is not really playable right now. However, the models for the cars look a lot better, a lot of the maps look promising, and it should be a great game - if it is updated and developed heavily. | |||
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| r507 doesn't compile posted by Anonymous @ 80.190.251.24 on Dec 23 2004 4:42 PM | |||||||||||||
| Just checked out the svn and... error compiling r507: make[1]: *** No rule to make target `isect.cxx', needed by `isect.o'. Stop. make[1]: Leaving directory `/home/ivan/Documents/dev/trunk/src' make: *** [all-recursive] Error 1 Probable cause (r504): Author: jamesgregory Removed: trunk/src/isect.cxx trunk/src/isect.h Log: - moved contents into utils.x Solution?: svn diff Index: src/Makefile.am =================================================================== --- src/Makefile.am (revision 507) +++ src/Makefile.am (working copy) @@ -54,8 +54,6 @@ WidgetSet.h \ widget_image.cxx \ widget_image.h \ - isect.cxx \ - isect.h \ joystick.h \ material.cxx \ material.h \ |
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| Obligatory. posted by Anonymous @ 222.152.217.202 on Dec 23 2004 12:22 PM | |||
| I for one, welcome our new SuperTuxKart overlords! Oh wait, this ain't /. | |||
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| SuperTuxKart posted by Anonymous @ 4.62.241.76 on Dec 23 2004 9:57 AM | |||
| This is pretty much the same as the CVS. | |||
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| Tuxkart posted by Anonymous @ 83.226.101.60 on Dec 23 2004 2:03 AM | |||||||||||||
| I've downloaded the cvs version of the original version what is the enhancement between i this super version and it? Cant find any. | |||||||||||||
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| One issue that could go unnoticed posted by Anonymous @ 65.220.67.6 on Dec 22 2004 8:54 PM | |||
| Excessive skidmarks: Performance suffers The rest of bugs seem quite obvious and are left as an exercise to the developers :P |
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| Haven't played it yet, but... posted by Anonymous @ 222.152.217.202 on Dec 22 2004 8:36 PM | |||||||||||||||||||||||||
| The screenshot looks significantly better than the original. Any multiplayer in this one? | |||||||||||||||||||||||||
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| SuperTuxKart posted by Anonymous @ 213.143.73.233 on Dec 22 2004 10:33 AM | |||||||||||||||||||||||||
| hi there. the thing configures nicely but i have trouble compiling it. here's the error: Driver.cxx: In method `float Driver::getIsectData(float *, float *)': Driver.cxx:420: type `ssgRoot' is not a base type for type `ssgBranch' Driver.cxx:488: type `ssgRoot' is not a base type for type `ssgBranch' Driver.cxx:397: warning: `int num_hits' might be used uninitialized in this function make[1]: *** [Driver.o] Error 1 |
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| Compile yes, install correctly no posted by jsheedy @ 207.179.216.183 on Dec 22 2004 8:22 AM | |||||||||||||||||||||||||||||||||||||
| I was able to get it to compile fine.
autogen.sh make make instal l when I try to run the supertuxkart executable it would complain about missing images. bash-2.05b$ ./supertuxkart WARNING: ssgLoadPNG: Failed to load 'images/chrome.png': Couldn't open images/chrome.png WARNING: ssgLoadPNG: Failed to load 'images/chrome2.png': Couldn't open images/chrome2.png WARNING: ssgLoadPNG: Failed to load 'images/railing.png': Couldn't open images/railing.png WARNING: ssgLoadPNG: Failed to load 'images/ruler.png': Couldn't open images/ruler.png WARNING: ssgLoadPNG: Failed to load 'images/herringwall.png': Couldn't open images/herringwall.png WARNING: ssgLoadPNG: Failed to load 'images/adverts.png': Couldn't open images/adverts.png WARNING: ssgLoadPNG: Failed to load 'images/wood.png': Couldn't open images/wood.png WARNING: ssgLoadPNG: Failed to load 'images/concrete.png': Couldn't open images/concrete.png WARNING: ssgLoadPNG: Failed to load 'images/brick.png': Couldn't open images/brick.png WARNING: ssgLoadPNG: Failed to load 'images/stonewall.png': Couldn't open images/stonewall.png WARNING: ssgLoadPNG: Failed to load 'images/pebbles.png': Couldn't open images/pebbles.png WARNING: ssgLoadPNG: Failed to load 'images/floor.png': Couldn't open images/floor.png WARNING: ssgLoadPNG: Failed to load 'images/sand.png': Couldn't open images/sand.png WARNING: ssgLoadPNG: Failed to load 'images/sandgrass.png': Couldn't open images/sandgrass.png WARNING: ssgLoadPNG: Failed to load 'images/egypt.png': Couldn't open images/egypt.png WARNING: ssgLoadPNG: Failed to load 'images/pyramidwall.png': Couldn't open images/pyramidwall.png WARNING: ssgLoadPNG: Failed to load 'images/lava.png': Couldn't open images/lava.png WARNING: ssgLoadPNG: Failed to load 'images/metalgrid.png': Couldn't open images/metalgrid.png WARNING: ssgLoadPNG: Failed to load 'images/fuzzy_sand.png': Couldn't open images/fuzzy_sand.png WARNING: ssgLoadPNG: Failed to load 'images/roadway.png': Couldn't open images/roadway.png WARNING: ssgLoadPNG: Failed to load 'images/track.png': Couldn't open images/track.png WARNING: ssgLoadPNG: Failed to load 'images/rainbow.png': Couldn't open images/rainbow.png WARNING: ssgLoadPNG: Failed to load 'images/tinytux.png': Couldn't open images/tinytux.png WARNING: ssgLoadPNG: Failed to load 'images/butterfly.png': Couldn't open images/butterfly.png WARNING: ssgLoadPNG: Failed to load 'images/Penguin_orig.png': Couldn't open images/Penguin_orig.png WARNING: ssgLoadPNG: Failed to load 'images/grass.png': Couldn't open images/grass.png WARNING: ssgLoadPNG: Failed to load 'images/track2.png': Couldn't open images/track2.png WARNING: ssgLoadPNG: Failed to load 'images/zipper.png': Couldn't open images/zipper.png WARNING: ssgLoadPNG: Failed to load 'images/mnm.png': Couldn't open images/mnm.png WARNING: ssgLoadPNG: Failed to load 'images/fuzzy.png': Couldn't open images/fuzzy.png WARNING: ssgLoadPNG: Failed to load 'images/mriceblockshadow.png': Couldn't open images/mriceblockshadow.png WARNING: ssgLoadPNG: Failed to load 'images/mriceblockicon.png': Couldn't open images/mriceblockicon.png WARNING: ssgLoadPNG: Failed to load 'images/tuxkartshadow.png': Couldn't open images/tuxkartshadow.png WARNING: ssgLoadPNG: Failed to load 'images/eviltuxicon.png': Couldn't open images/eviltuxicon.png WARNING: ssgLoadPNG: Failed to load 'images/sushishadow.png': Couldn't open images/sushishadow.png WARNING: ssgLoadPNG: Failed to load 'images/sushiicon.png': Couldn't open images/sushiicon.png WARNING: ssgLoadPNG: Failed to load 'images/yetishadow.png': Couldn't open images/yetishadow.png WARNING: ssgLoadPNG: Failed to load 'images/yetiicon.png': Couldn't open images/yetiicon.png WARNING: ssgLoadPNG: Failed to load 'images/dinoshadow.png': Couldn't open images/dinoshadow.png WARNING: ssgLoadPNG: Failed to load 'images/dinoicon.png': Couldn't open images/dinoicon.png WARNING: ssgLoadPNG: Failed to load 'images/nolokicon.png': Couldn't open images/nolokicon.png WARNING: ssgLoadPNG: Failed to load 'images/pennyshadow.png': Couldn't open images/pennyshadow.png WARNING: ssgLoadPNG: Failed to load 'images/spark.png': Couldn't open images/spark.png WARNING: ssgLoadPNG: Failed to load 'images/smoke.png': Couldn't open images/smoke.png WARNING: ssgLoadPNG: Failed to load 'images/explode.png': Couldn't open images/explode.png WARNING: ssgLoadPNG: Failed to load 'images/players.png': Couldn't open images/players.png WARNING: ssgLoadPNG: Failed to load 'images/tuxicon.png': Couldn't open images/tuxicon.png WARNING: ssgLoadPNG: Failed to load 'images/possiicon.png': Couldn't open images/possiicon.png WARNING: ssgLoadPNG: Failed to load 'images/pennyicon.png': Couldn't open images/pennyicon.png WARNING: ssgLoadPNG: Failed to load 'images/missile.png': Couldn't open images/missile.png WARNING: ssgLoadPNG: Failed to load 'images/flames.png': Couldn't open images/flames.png WARNING: ssgLoadPNG: Failed to load 'images/magnet.png': Couldn't open images/magnet.png WARNING: ssgLoadPNG: Failed to load 'images/bzzt.png': Couldn't open images/bzzt.png WARNING: ssgLoadPNG: Failed to load 'images/flamemissile.png': Couldn't open images/flamemissile.png WARNING: ssgLoadPNG: Failed to load 'images/herring.png': Couldn't open images/herring.png WARNING: ssgLoadPNG: Failed to load 'images/herringbones.png': Couldn't open images/herringbones.png Error: Couldn't find file 'fonts/VeraBd.ttf'. bash-2.05b$ I have no images dir in that directory, so that will surely not work. I am able to run the game from the src directory, but it is still missing some image file. I will take a look at the make install later. my dist is gentoo Josh |
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| Lack configure script posted by Anonymous @ 81.190.218.116 on Dec 22 2004 8:08 AM | |||||||||||||
| I download source, but it lack configure script. :( | |||||||||||||
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| Error: You need automake 1.6 or larger posted by blacksheep @ 195.23.248.87 on Dec 22 2004 6:22 AM | |||
| It's nice to provide the configure script right way from the package to avoid the need of extra tools. | |||
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| doesn't work posted by Tuxmym @ 193.49.105.167 on Dec 22 2004 5:42 AM | ![]() ![]() ![]() ![]() |
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| Version 0.0.0 doesn't work: - I had to install plib which was not tested in the configure script, - I had to copy manually some files after a "make install" in the /usr/local/share/games/supertuxkart subdirectories (all images, VeraBd.ttf, herring.cup, ...), - when I attempted to choose a character, the game segfault (Fatal signal: Segmentation Fault (SDL Parachute Deployed)) I have a Gentoo Linux. |
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