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Oolite

Version: 1.74.1
Author: Giles Williams  
Category: Simulation Rate this game yourself!   Average of 17 Ratings:4.534.534.534.534.53

Oolite Screenshot An Elite-like game

Oolite is an open ended game, based around travelling from star system to star system as a lone wolf trader or bounty hunter or pirate or ...any role the player chooses; there is no set goal apart from perhaps to gain the coveted Elite combat rating. Whatever the player chooses, danger lurks - the Police may come to your aid, but with the size of space, they may take their time. Or if the player is less than legally clean, the Police might only be coming to finish them off...

There are several missions, and the game is expandable and many expansion packs and mods are available.

The game is an independent interpretation and re-creation of the classic game, Elite. Oolite was originally written for Mac OSX in Objective-C using Cocoa, and has been ported to Linux using GNUstep and SDL. The game is still under active development on both Mac OSX and Linux.

License: free

Additional System Requirements: Accelerated 3D hardware
1GHz or better processor for best results

Sound: Play in X: Play in Console: Multiplayer: Network Play: 3D Acceleration: Source Available:
yes yes no no no yes yes


If you try this software, don't forget to come back to this page and rate it!

Submitted by winston on 2005-09-19.


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Comments

[Show all 33 comment threads on one page]
[1-10] [11-20] [21-30] [31-33

  Oolite posted by GreenRaccoon @ 77.176.144.70 on Jul 16 2010 5:27 PM 55555
 
[Reply]

  Oolite posted by tuppe666 @ 78.32.125.173 on Nov 29 2009 9:50 PM 333
Unfortunately many OXP's are intentionally unlicensed. Unfortunately as much as this game continues to improve it has been unable to break from its elite-clone roots, and gameplay/interface/presentation are intentionally the same. For both these reasons it cannot be 4 stars. That does not stop it being an essential part of Gaming on any Platform.
 
[Reply]
  Re: Oolite posted by damn @ 74.37.144.141 on Dec 1 2009 6:22 PM  
Unfortunately as much as this game continues to improve it has been unable to break from its elite-clone roots

Why would they want to refocus a successful project away from its goal? "Being an elite clone, but with more stuff" is the whole purpose of oolite, and it's what everyone working on it is there for. If you want something that's not an elite clone, maybe you should try a different game.
 
[Reply]
  Re: Oolite posted by tuppe666 @ 82.132.136.149 on Jul 26 2010 12:14 PM 333
I play many other games :). The point of my comment was the goal of Oolite being a clone...well leaves it a clone; a spectrum game with modern graphics. I liked the spectrum version...I like the modern version. I desire a good clone to evolve beyond its roots, simply because I think it stops one of the great advatages of an open source game...EVOLUTION its the same great game it was years ago. The only trouble is the original elite got an awful lot righrt, but seriously I said I do play other games more often simply because more is happening with them.
 
[Reply]

  Oolite posted by Vic-Viper @ 84.63.140.147 on Aug 15 2009 1:52 AM 55555
Great game. Best Elite-Clone you can get.
 
[Reply]

  A must play! posted by dejan @ 79.72.209.122 on Apr 24 2008 7:45 PM 55555
Whoever played Elite/Frontier must try Oolite! Definitely!
 
[Reply]

  tutorioal posted by marduk @ 87.105.191.223 on Apr 22 2008 11:15 PM  
A small tutorial would be nice. I couldn't make scripts work, manual docking is impossible.
 
[Reply]
  Re: tutorioal posted by winston @ 89.107.1.178 on Apr 23 2008 11:54 AM  
See http://wiki.alioth.net - there's lots of stuff about how to play the game there. Also you can ask questions in the Oolite BBS at http://aegidian.org/bb
 
[Reply]

  meh posted by Anonymous @ 76.238.83.165 on Jan 30 2008 3:06 PM  
It'd be nice if there were an option for both the purists and those seeking a more arcade-y feel. The argument that "in space, you'll really be spending 30 minutes flying from planet to planet" is just annoying. I find myself editing the ship file and cheating, but it really doesn't make me feel any better. (after all, i'm cheating) I like trading, and upgrading ships, but I really don't have the patience to wait forever, or deal with the annoying laws of physics. while it is an acquired taste, it never hurts to enhance the flavor a bit, or at least some extra toppings for those who desire it.
 
[Reply]

  An acquired taste posted by Rogue Jedi X @ 193.77.186.162 on Dec 9 2007 4:06 PM  
This game is definitely not for everybody. The hyperdrive feature is really impractical as it stops whenever an object or vessel comes to close proximity of your ship (which is mostly all the time). I found myself putting the game in the background and chatting on IRC, as I waited for my ship to get clear of whatever obstacle that was making my hyperdrive inoperable. After half an hour of gameplay, I've visited three systems and was on my way to the fourth when two pirates decided to blow me out of the cosmos. On the bright side, the game runs pretty well and docking to rotating stations isn't that big of a deal as people make out it to be (though, I wish it could've been made simpler).
I haven't played any of the original Elites, so I think it would be unfair of me to rate this game, as it's meant to be a faithful remake of the original, so I'll leave the ratings to the people who've actually played them.

P.S.: I heavily reccomend installing the Hal's Hot Sister OXP, as this gives you more audio feedback via a synthesized (or edited?) female voice.
 
[Reply]
  Re: An acquired taste posted by winston @ 89.107.1.178 on Dec 10 2007 9:46 AM  
Avoid the busy space lanes to avoid getting your hyperspeed mass-locked. Instead of flying straight for the planet, hyperspeed away from the witch space beacon at 90 degrees to the space lane between the beacon and the planet. Do this for a few seconds, aim back at the planet, and re-engage hyperspeed and you'll miss most of the busy space lane. When you have witch fuel injectors, use those when you are mass locked (although this burns up your witch space fuel). There are times you want to be in the busy space lane, i.e. when you're looking for trouble!
 
[Reply]
  Re: An acquired taste posted by Anonymous @ 216.239.87.250 on Apr 6 2008 10:28 PM  
The previous reply is correct but I would like to add that if you didn't slow down you could just fly by any and all pirates to the station, defeating the point of HAVING pirates. I want to dogfight on the way to the planet, not have a peaceful starry flight.
 
[Reply]

  Great game posted by tokugawa @ 80.55.196.218 on Dec 8 2007 9:45 AM 55555
And this comes from a guy witch didn't played original Elite....

I have a felling that javascript is to bit heavy, Maybe Lua instead ?... Ahh I'll will stop whining now:>

Great game, with great addons (Space seems so rich with all this spaceships and spaceports). There is even a short story "Status Quo" set in Oolite universe. It really looks that it was made by people who loves original one Elite.

 
[Reply]

  5 stars posted by Anonymous @ 217.42.147.129 on Aug 19 2007 5:38 PM  
Truly excellent development of elite!
 
[Reply]

  Error posted by Anonymous @ 83.15.100.50 on Aug 4 2006 9:55 PM  
I've got an error when trying to run the game, i've got installed from autopackage newest version of Oolite, when i'm trying to run it it shows me that message: trampoline: cannot make memory executable /usr/bin/oolite: line 43: 2402 Przerwane ./oolite what to do? :/
 
[Reply]
  Re: Error posted by Anonymous @ 217.42.147.129 on Aug 19 2007 5:39 PM  
There's an issue with trampolining with SElinux, see the oolite.berlios.de page for more details.
 
[Reply]

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