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Hero of Allacrost |
Version: Demo 0.2.2 | ||||||||||||||||
| Author: Tyler Olsen | Published by The Allacrost Project | ||||||||||||||||
| Category: Role Playing |
Rate this game yourself!
 
Average of 1 Ratings:![]() ![]() ![]()
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Hero of Allacrost is a single player 2D role-playing game that shares similar appearance and gameplay as classic console RPGs. In Hero of Allacrost, the player will explore rich environments, solve challenging dungeon puzzles, and fight strategic battles in an active-time based system. The game is free open-source software and is available across several platforms including Windows, OS X, Linux, and FreeBSD.
License: free |
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If you try this software, don't forget to come back to this page and rate it!Submitted by Roots on 2006-10-02.
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Comments
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[1-10] [11-12]
| Nice posted by mbabuskov @ 212.200.136.73 on Jun 22 2007 2:33 AM | |||||||||||||||||||||||||||||||||||||
| Nice graphics. There isn't much material in it, but everything is high quality. Is the game supposed to be playable with joypad? Doesn't work for me. Also, ability to enter buildings would be nice. Battles are nice visually, but gameplay sucks. The main thing lacking is that you don't have a clue which attack would do what kind of damage. I believe that the battle system doesn't require too much changes to make it work like the one in HOMM3. That would be really nice. So, I'd rather not give it 4 stars now. I'll wait to see improvements and give it 5. |
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| Dependencies posted by salmaklak @ 82.69.123.182 on Jun 13 2007 10:55 PM | |||||||||||||||||||||||||||||||||||||
| Hmm it can't use Lua 5.1 or newer. :/ I look forward to trying it out once this is fixed. | |||||||||||||||||||||||||||||||||||||
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| one for all and all for an awesome game! posted by SDark @ 193.137.94.3 on Jun 12 2007 1:59 AM | ![]() ![]() ![]() ![]() |
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| Have you considered something like merging with the "The Mana World" team? I noticed that some screenshots have enemies that are the same from TMW. The gameplay seems similar with the exception of the battle modes. Both games have features that if merged would make a better game. The Mana World has network play and so longevity. They are aiming for their own custom server. Also they are building up features for better graphics (like particle engine). Hero of Allacrost has gorgeous graphics, and the fight style of Final Fantasy, Breath of Fire, ... series (this might be tricky to implement in multiplayer). Besides HoA has the single player mode that lacks in TMW. From my point of view it would be a good choice (if possible) to consider merging both games, or at least some of the features. Since they complement themselves. Potential good games are quite rare in free/opensource games specially in linux. And I prefer one awesome game than two very good ones. | |||||||||||||
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| Map editor posted by Anonymous @ 24.235.33.99 on Jun 12 2007 12:45 AM | |||||||||||||||||||||||||
| Need a map/game editor, that way we could use the engine out of the box, create a decent set of network libraries, and create one really wicked game. not that this game isn't already wicked. | |||||||||||||||||||||||||
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| Seems to have a great potential posted by mbabuskov @ 212.200.136.73 on Jun 11 2007 10:59 PM | |||
| 19 developers, C++ with Lua, SDL, yes, looks like a good starting point. And artwork created so far is very nice. Battle for Wesnoth was much worse when they started and look at it now. I'm looking forward to first beta and then I'll rate it. | |||
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| New Screenshots Released posted by Anonymous @ 70.129.202.76 on May 3 2007 3:19 AM | |||||||||||||||||||||||||||||||||||||
| Just wanted to give a quick mention that we have released some new screenshots this morning (May 3rd 2007), which you can check out on our website. We'll also have a new release coming out very soon, so stay tuned. :) | |||||||||||||||||||||||||||||||||||||
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| really excited! posted by Anonymous @ 69.29.64.249 on Oct 10 2006 6:47 AM | |||
| I'm really excited about this game! Thanks for making it! I have been looking for this sort of RPG for linux for quite some time. The artwork looks REALLY high-quality, too. Very unusual for an open-source project. | |||
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| Art Licence? posted by Anonymous @ 203.56.62.4 on Oct 4 2006 2:09 PM | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Hey just wondering about the license for the artwork, is it also GPL? Would be cool if it is, a singleplayer RPG is great for story telling, but a multiplayer version would be cool too, so if you guys aren't planning to do it, it'd be cool if the artwork can be freely used for in a multiplayer game by another group. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Hero of Allacrost posted by Anonymous @ 213.148.29.33 on Oct 4 2006 12:38 PM | |||
| Runs nicely on FreeBSD, port is already in the Ports Collection. I guess, as this is only demo for now, suggestions won't be much useful, so I'll just say thank you and keep up the good work! | |||
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| Great. posted by Anonymous @ 60.234.155.226 on Oct 3 2006 4:00 PM | |||
| Really great game, couldn't get it running on my laptop, but that's probably something to do with Compiz/Aiglx messing it up.
Got it running on my friends Apple Laptop though and it is beautiful, really nice artwork and the music is good. Looks like this will be a great game! |
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