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Boson |
Version: 0.13 | ||||||||||||||||
| Author: Boson Development Team |   | ||||||||||||||||
| Category: Strategy |
Rate this game yourself!
 
Average of 7 Ratings:![]() ![]() ![]()
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Boson is an OpenGL real-time strategy game. It is designed to run on Unix (Linux) computers and is built on top of Qt, KDE and LibUFO. A minimum of two players is required, because the artificial intelligence is very elementary until now.
Boson is in need of more developers, especially graphics artists. If you have any spare time and the ability to code in Qt/C++ or know your way around a graphics program, please feel free to pop in and offer a hand.
License: free |
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If you try this software, don't forget to come back to this page and rate it!Submitted by jorgenah on 1999-10-01.
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Comments
[Show all 22 comment threads on one page]
[1-10] [11-20] [21-22]
| 1 for the effort posted by pheldens @ 86.82.33.246 on Oct 17 2006 6:09 AM | ![]() |
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| KDE deps. For another RTS check spring. http://taspring.clan-sy.com/screenshots.php | |||
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| Boson posted by Anonymous @ 213.148.29.33 on Oct 4 2006 10:27 AM | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3D game. That needs KDE. Very funny. Why not also Gnome? >/dev/null | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| shareware ? posted by firewalkergr @ 85.75.198.191 on Oct 3 2006 12:24 PM | |||
| I think it should be GPL. From the svn tree : COPYING |
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| KDE libs????? posted by bart9h @ 201.51.0.252 on May 29 2006 5:42 PM | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| A game tha REQUIRE KDE libs? Thanks, but no, thanks. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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| won't extract posted by cyberbillp @ 70.118.237.222 on Sep 4 2005 9:06 AM | |||||||||||||||||||||||||||||||||||||||||||||
[root@cyberbillp/home/bill]# chmod 777 boson-0.11-x86.run [root@cyberbillp/home/bill]# ./boson-0.11-x86.run Verifying archive integrity... All good. Uncompressing Boson............................................................. .................Extraction failed. Signal caught, cleaning up [root@cyberbillp/home/bill]# df Filesystem 1K-blocks Used Available Use% Mounted on /dev/hda6 3317280 2527072 790208 77% / none 255188 0 255188 0% /dev/shm tmpfs 131072 4 131068 1% /tmp [root@cyberbillp/home/bill]# ./boson-0.11-x86.run Verifying archive integrity... All good. Uncompressing Boson............................................................. .................Extraction failed. Signal caught, cleaning upWent and downloaded it from another mirror, firefox renamed it for me. [root@cyberbillp/home/bill]# ./boson-1.11-x86.run bash: ./boson-1.11-x86.run: Permission denied [root@cyberbillp/home/bill]# chmod 777 boson-1.11-x86.run [root@cyberbillp/home/bill]# ./boson-1.11-x86.run Verifying archive integrity... All good. Uncompressing Boson............................................................. .................Extraction failed. Signal caught, cleaning up [root@cyberbillp/home/bill]#Running Vector Linux 5.1 std.. Kernel 2.6.12. (Basically Slackware) http://www.vectorlinux.com/ |
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| i can't run it posted by Anonymous @ 151.46.16.51 on Sep 3 2005 2:34 AM | |||||||||||||||||||||||||||||||||||||
| bash-2.05b$ boson [int main(int, char**)] resolving GL, GLX and GLU symbols WARNING: [QLibrary* loadLibrary(const QString&)] library GL could not be loaded using standard QLibrary/dlopen(). Trying to guess correct filename searching in dir /etc/env.d searching in dir /usr/local/lib searching in dir /usr/lib/opengl/nvidia/lib WARNING: [QLibrary* loadLibrary(const QString&)] library file /usr/lib/opengl/nvidia/lib/libGL.so exists but cannot be loaded WARNING: [QLibrary* loadLibrary(const QString&)] library file /usr/lib/opengl/nvidia/lib/libGL.so.1 exists but cannot be loaded WARNING: [QLibrary* loadLibrary(const QString&)] library file /usr/lib/opengl/nvidia/lib/libGL.so.1.0.7667 exists but cannot be loaded a long list of searching in dir ... follows. i'm using gentoo and this is what comes out after having done: ACCEPT_KEYWORDS="~x86" emerge -av boson maybe i've been wrong using ~x86... don't know.. anyway i've spent only 2 minutes to try this so there is really no dependency hell (or maybe i should be tankful to gentoo developers) "ldd /usr/bin/boson" gives a very very long list :) Bye, Marco. |
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| boson posted by Anonymous @ 193.250.239.241 on May 10 2005 1:50 PM | |||||||||||||
| i only used the 0.9.3 release... was not really.. well complete.. but.. well, i played a bit, even with this rough release :) very promising... Couldn't bzflag / fly... / boson/ doom. join together to make the more amazing game platform even been done.. And this is possible ... all sources available.. :) No commercial software could afford to do so, but free software can.. Happy game | |||||||||||||
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| Promising Game posted by TuxGamer @ 61.230.38.7 on Jun 23 2004 6:27 AM | ![]() ![]() ![]() ![]() |
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| I feel this is a very promising game, worthy of 4 stars! It has great graphics, and a good supply of units, buildings, and resources is there. (The daisy cutter bomb is cool!) However, the AI is still not really functional, you can't really start a game against it. The user interface (buttons, etc.) needs a bit of polish, and I found the controls a bit non-reponsive sometimes when selecting a large group of units. Also I find it strange having to double-click on a unit to select it instead of single-clicking it. Sometimes the propellors on airplanes don't spin. I think that development on the AI is very heavy, and also that a lot of the rather small bugs described will be fixed when the game is finished. Right now, the game is pretty fun- trying to defend your base from tanks placed around it (I don't think it's true AI) And of course I love the missiles and the explosions- again, the graphics are great. | |||
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| Has potential posted by raiskis @ 213.161.45.112 on May 4 2004 12:50 PM | ![]() ![]() |
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| Installation is a _major_ pain, especially if you don't have KDE ready Configuring boson doesn't listen to the --with-extra-includes option, so having lib3ds in /opt/lib3ds doesn't work. Once all dependancies are met the game compiles & installs nicely. Running the game is strange: its looks are great, but it doesn't feel "right". How do I zoom out? Why is only the right mousebutton used? Are the units attacking or not? Sound doesn't work, no complains anywhere... But Boson has huge potential! Smoothen it out, and it might easilly be worth 5 stars. Oh, btw boson still depends on arts for the "mcopidl"-program |
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| finaly... posted by poundsmack @ 63.192.100.193 on May 3 2004 5:57 PM | ![]() ![]() ![]() ![]() |
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| i love this game and i am so glad the .1 release is out. downloading it now... | |||||||||||||
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