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snes9x-gtk 81 Updated 4 Feb 12 4:24
submitted by Vic-Viperposted by nath
Category: emulator
Avg. Rating: 4.444.444.444.44

Description: Snes9x emulator ported to GTK.

Changelog:

  • Rebuilt IRQ handling.
  • Improved overall timings.
  • Improved screen interlace and sprite interlace supports.
  • Fixed Hi-Res pixel plotter.
  • Fixed C4 for Mega Man X2's "weapon get" screen.
  • Fixed Super Buster Bros. graphics after reset.
  • Improved SA-1 support.
  • Added SA-1 CC2 support.
  • Fixed SA-1 NMI override mode.
  • Fixed Dual Orb 2 sound glitch.
  • New APU timing hack, fixes various games that exhibit problems with Blargg's SNES_SPC library.
  • Fixed the problem that echo buffer breaks IPL ROM.
  • Fixed movie snapshot unfreeze inconsistency.
  • Faster config file saving.
  • Fixed BlockInvalidVRAMAccess config file option. (windows port, unix port and gtk legacy config)
  • Remove POSIX dup and access calls, and rename qword to fix compilation with Cell SDK.
  • Fixed PS3 version save state crash by using heap allocation for soundsnapshot.
  • Fixed crash relating to double-closed descriptor.
  • Removed CPUShutdown speedhack, DisableHDMA and DisableIRQ options.
  • Removed remaining outdated asm code.
  • JMA 64 bit support.
  • GTK+, Win32, Mac: Added optional Hi-Res blending.
  • GTK+, Win32: Support for bsnes-style XML shaders.
  • Unix : Fixed segfault and hang-up with -DNOSOUND.
  • GTK+ : Added ability to set specific folders for SRAM, patches, snapshots, etc.
  • GTK+ : Fixed many permissions issues with config folders.
  • GTK+ : Updated compatibility with latest GTK+ and GtkBuilder. Added experimental support for GTK+ 3.x.
  • GTK+ : Updated software output to use cairo and added the ability to use bilinear-filtering with it.
  • GTK+ : Fixed issues where cheats wouldn't stay enabled.
  • GTK+ : Fixed focus issue when there is no window manager.
  • GTK+ : Fixed X Visual incompatibilities and expose problems in the Xv and OpenGL outputs.
  • GTK+ : Fixed vsync with new X Server and NVIDIA drivers.
  • GTK+ : Added "Reduce input lag" option to OpenGL output.
  • GTK+ : Added a visual indication of the expected video refresh rate for the currently selected sound input rate.
 

Gods -Deluxe- 0.8-B New 3 Feb 12 11:23
submitted by zergrushposted by nath
Category: action
Description: Gods -Deluxe- is a remake of the excellent Bitmap Brothers platform game

Enhanced java remake of classic Commodore Amiga platformer, featuring newly designed level sets, along with the classic ones, and a level editor. Gods is a must play for every puzzle-platformer fan looking for a challenge!

 

VDrift 2011-09-01 Updated 3 Feb 12 8:12
 posted by nath
Category: simulation
Avg. Rating: 4.314.314.314.31

Description: VDrift is a driving simulation with drift racing in mind.

Changelog:

  • a number of improvements to physics and graphics
  • added auto-update functionality to cars
  • bugfixes
 

gbrainy 2.1 Updated 3 Feb 12 5:13
 posted by nath
Category: puzzle
Avg. Rating: 4.294.294.294.29

Description: gbrainy is a brain teaser game

Changelog:

  • Refactoring to break down responsibilities in classes and make code more modular
  • Automated "Assembly / package versioning"
  • Mouse support for Memorize figures and text
  • Show graphically the answer in square sheets puzzle
  • Add rationale to handshake puzzle
  • People at the table has a better graphic
  • Some controls in games handle better larger texts
  • New Telugu translation
  • Many updated translations
 

Cubosphere Beta 0.2 Updated 3 Feb 12 4:28
submitted by cubosphereposted by nath
Category: puzzle
Avg. Rating: (not yet rated)

Description: 3d Puzzle similar to Kula World / Roll Away

Changelog:

  • improved performance
  • Explore Mode for beginners
  • a lot more levels, enemies, themes, items, blocks and tiles
  • Fixed rendering and stability bugs
 

Zombie Grinder pre-alpha New 3 Feb 12 3:16
submitted by zergrushposted by nath
Category: action
Description: Arcade-style multiplayer zombie shooter

Zombie Grinder it's a multi-platform cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth.

The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

 

Odamex 0.5.6 Updated 3 Feb 12 2:30
submitted by Vic-Viperposted by nath
Category: action
Avg. Rating: (not yet rated)

Description: a free software multiplayer DOOM engine source port

Changelog:

  • Fixed a bug that disconnected players immediately from a busy server.
  • Fixed a bug that caused jerky movement when players went over a tall ledge.
  • Fixed a bug preventing netdemos from playing if a single player game or vanilla demo had been started.
  • Changed the default value of con_scrlock to enabled, which allows the console to be scrolled up without new console messages forcing the text to be scrolled to the bottom again.
  • Fixed a small cosmetic issue with the alignment of sky textures taller than 200 pixels.
  • Prevent autoaim from aiming at teams in CTF or Team DM games.
  • Changed spectator chat to use the new team chat indicator sound.
  • Added cl_updaterate (default: 2) to allow clients to specify how often they wish to receive updates of the positions of other players in the game.
  • Mac OSX clients will now show a descriptive dialogue when Odamex quits due to an error.
  • Fixed an issue where certain servers would not show in the launcher application.
 

Free Heroes II r2693 Updated 2 Feb 12 12:26
submitted by Vic-Viperposted by nath
Category: util
Avg. Rating: 4.374.374.374.37

Description: fheroes2 is an open source engine for HoMM2

Changelog:

  • Added: option: "world: Wind/Water Mills can be captured"
  • Added: option: "world: guardian objects gets +2 defense"
  • Added: option: "world: use enhanced artifact info dialog"
  • Fixed: AI: on water action, add pre battle action
  • Fixed: game: redraw status window, after join troop
  • Fixed: game: add save Kingdom::last_lose_hero object
  • Fixed: game: shipyard redraw order for necr castle
  • Fixed: world: place monster count MonthOfMonster
  • Fixed: world: army GetSurrenderCost
  • Fixed: world: more passable objects
  • Fixed: world: maps events correct
  • Fixed: world: update UltimateArtifact
  • Fixed: world: WeekOf/MonthOf grown
  • Fixed: world: artifacts exempt MovePts/half damage/spell cost/double effects
  • Fixed: heroes: visiting objects: Buoy, Sirens, Mermaid, Skeleton
  • Fixed: heroes: cast DD - spell point decrease
  • Fixed: heroes: new day - regenerate sp
  • Fixed: battle: damage info limit coord
  • Fixed: battle: redraw troop with catapult
  • Fixed: battle: genie ability, genie attack, huge damage
  • Fixed: battle: log window show correct
  • Fixed: battle: popup attack dialog
 

Oil rush 0.98 Updated 2 Feb 12 10:33
 posted by nath
Category: strategy
Avg. Rating: 4.184.184.184.18

Description: RTS with a Tower Wars genre

Changelog:

  • Even more fixed balance issues in the single-player campaign.
  • Removed "Effects" settings (now they are controlled from "Graphics" options).
  • Updated Russian localization.
  • Added additional splash screens showing partners: NVIDIA, RakNet.
  • Reduced performance spikes on loading resources.
  • Added full English voice-over for all characters.
  • Updated a 3D scene on the main menu screen.
  • Updated "Loading..." splash screen.
  • Added a FPS counter into Options/Game (disabled by default).
  • Added unit repair SFX.
  • Removed text warnings shown on actions.
  • Fixed several Steam-related bugs.
  • Fixed Technology tree issues for AI.
  • Updated Victory/Defeat windows.
 

RetroBlazer alpha New 2 Feb 12 6:02
submitted by zergrushposted by nath
Category: action
Description: RetroBlazer is a first person shooter inspired by old 90s pixel graphics

In the vast labyrinth of ARK Island, once elder now Tyrannical Warlord, Lokahndril, has used the island's ancient mainframe entity to create his own army of corrupt androids. R-Blazer, the only survivor of the invasion, infiltrates the labyrinth and uses his foe's own weapons against them!

Battle through the different military installations and vast ruins, all with their own unique enemies, weapons and items. Collect items to power up your abilities to make yourself stronger and more powerful, only then can you put and end to the Warlord's hunger for power!

Battle through 7 levels of fast paced classic FPS action! Fast dashing and quick trigger projectiles allow you to blast through with rapid pace, all while featuring a nostalgic graphic style in full 32 bit color. Darkplaces engine allows you to play on Mac PC or Linux, and comes pre-bundled.

 

spacezero 0.82.0 Updated 2 Feb 12 5:25
submitted by XaYposted by nath
Category: strategy
Avg. Rating: (not yet rated)

Description: A 2D RTS space combat game.

Changelog:

  • Added astronauts. Survival pods.
  • Window is now resizable.
  • Start up options menu.
  • Sound volume control.
  • Keys defined by user.
  • Help in game.
  • Select and send ships with a mouse click.
 

Bitfighter 016 Updated 2 Feb 12 4:12
submitted by narcolepticposted by nath
Category: action
Avg. Rating: 4.404.404.404.40

Description: Space-based mayhem!

Changelog:

  • Migration from GLUT to SDL
  • New game type: Core
  • Several weapon and module changes and upgrades
  • Better voice chat for all platforms
  • Screen shots fixed
  • Soccer pick-up dropped and greater soccer ball inertia added
  • See the full changelog on the download page.
 


Previous 10 News Items
Hosting is generously provided by Tux Games. Go buy yourself a nice Linux game.
 

 
Recent News
Thursday, February 2
• spacezero 0.82.0
• Bitfighter 016

Wednesday, February 1
• OGS Mahjong 0.9
• Goblin Camp 0.2
• CoreBreach 1.1.5

Tuesday, January 31
• TORCS 1.3.2
• Dark Gates 0.1.1alpha
• RemakeQuake Alpha
• NetHack-de 20120127a

Monday, January 30
• Battle for Wesnoth 1.10.0

Saturday, January 28
• The Adventures of Rick Rocket 1.1
• Stratagus 2.2.6

Thursday, January 26
• OpenXcom 0.3
• Hedgewars 0.9.17
• xboxdrv 0.8.4

Wednesday, January 25
• BitRock InstallBuilder 8.0.2
• prboom-plus 2.5.1.3
• Oil rush 0.97

Tuesday, January 24
• Pingus 0.7.6
• OpenTTD 1.1.5

Monday, January 23
• f2bgl 0.1.7
• Hatari 1.6.1

Sunday, January 22
• Frogatto 1.1.1

Saturday, January 21
• Wolf4SDL 1.7
• Lionheart Java Remake 0.0.7

Friday, January 20
• Oolite 1.76
• Mednafen 0.8.D

Thursday, January 19
• Race for the Galaxy AI 0.8.1

Tuesday, January 17
• Me And My Shadow 0.2
• NetStatsBaseball 0.9.9

Happypenguin Poll

Browser games are

the future of linux gaming.

a nice supplement, but they don't work offline.

a nice supplement, as long as they don't use flash.

a nice way to reach out to the windows community.

too complicated to create.

irelevant to the linux gaming community.

irelevant until the final html5 specification has been released.

other


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